Toysit

Fact or Crap Game (now Fact or Fiction)

New offering by University Games gets yanked from Target and Toys R Us.

Fact or Crap Game (now Fact or Fiction)Fact or Crap renamed to Fact or Fiction. October 4, 2002 - New Game Fact or Crap, By University Games Gets Yanked From Toys R Us and Target. University Games, makers of the popular games 20 Questions, Worst Case Scenario for Survival and Battle of the Sexes, acknowledged today that thousands of Fact or Crap games were returned by two of America's largest toy retailers, Toys R Us and Target Corp. Fact or Crap, a fast-paced trivia game where players must determine whether bizarre statements are true or false, was released by University Games just three months ago when the two retailers pulled the plug. According to University Games president Bob Moog, 'both Toys R Us and Target decided to stop selling the popular game because of the word 'crap' in its title. They had received a few complaints from customers who were offended by the word 'crap,'' Moog continued by saying, 'We are working with both retailers to find a suitable alternative like 'phooey' or 'fiction.' We try to be innovative and edgy and sensitive. It's ironic how our strongest marketing tool turned into our worst nightmare.' The game's fate is yet to be determined, however. Hundreds of retailers are stocking the game and reordering weekly. University Games was founded on April Fool's Day in 1985 by Bob Moog and Cris Lehman. Today, University Games distributes more product in more outlets, in more markets than any other game company. The company now has four divisions -- University Games (board games/travel/card games), Great Explorations (science and learning / novelties/ Glow-in-the-Dark products), Bepuzzled (puzzles), and Colorforms (vinyl stick-on play sets, board games/travel, floor puzzles). In 1995, 1996 and in 1999 University Games was named one of the top 150 fastest growing companies by the San Francisco Business Times, and in 1996 was named one of the fastest growing private companies in America by Inc. Magazine. University Games has also won numerous toy awards through Parent's Choice, Family Fun Magazine, Child Magazine, Parenting Magazine and Dr. Toy to name a few.

The Fun of Party Games with Bluffing

Party games that involve bluffing are a source of laughter, excitement, and strategy that can liven up any social gathering. These games often revolve around players attempting to deceive their opponents through clever lies, tactics, and acting skills. The element of bluffing adds an extra layer of intrigue and unpredictability, making these games immensely enjoyable for participants. Here's why party games with bluffing are so much fun:

  1. Engaging Social Interaction: Bluffing games encourage players to interact and engage with each other in unique ways. The challenge of deciphering who is telling the truth and who is bluffing creates lively conversations, debates, and moments of friendly banter.
  2. Strategic Thinking: Successfully bluffing requires careful strategic planning. Players must consider the psychology of their opponents, the information they share, and the timing of their bluffs. This strategic element adds depth to the game and keeps participants mentally engaged.
  3. Surprise and Suspense: The thrill of not knowing whether someone is telling the truth or bluffing builds anticipation and suspense. Players eagerly await the reveal, leading to moments of surprise and excitement as truths are unveiled and lies are exposed.
  4. Laughter and Entertainment: Bluffing often leads to hilarious and unexpected outcomes. Players' creative lies, exaggerated tales, and dramatic performances result in moments of laughter and amusement that create lasting memories and inside jokes.
  5. Observation Skills: To succeed in bluffing games, players need to pay close attention to the behavior, body language, and speech patterns of others. Developing these observation skills enhances the overall gameplay experience and helps players make more informed decisions.
  6. Role-Playing and Creativity: Bluffing games often require players to take on roles or personas, encouraging them to think creatively and step into different characters. This role-playing aspect adds an element of theatricality and encourages participants to unleash their imaginative side.
  7. Easy Accessibility: Many bluffing games are easy to learn and require minimal setup, making them accessible to players of all ages and backgrounds. The simple rules and quick gameplay mean that anyone can join in the fun, regardless of their gaming experience.
  8. Bonding and Connection: Bluffing games promote camaraderie and teamwork as players collaborate to decipher the truth and uncover bluffs. These shared experiences foster connections among participants and create a sense of unity within the group.
  9. Replay Value: The dynamic nature of bluffing games means that each session is different from the last. With multiple rounds and changing dynamics, these games offer high replay value, ensuring that the fun continues over time.

Whether it's deducing who is the spy in a group, uncovering hidden identities, or outwitting opponents with elaborate lies, party games with bluffing bring a sense of thrill and enjoyment that adds an unforgettable element to social gatherings. They encourage strategic thinking, laughter, and bonding among friends and family, making them a staple of any memorable get-together.